Tomoaki Kanda
Anime Photography
Born in 1981, 42 years old. He started his career in anime photography and has experience working across the industry in game development, gaming machines, and advertising design departments, all centered around video. He is well-versed in directing videos across various genres and excels at understanding and bridging both production and creation. Recently, he has been focusing on developing retro looks reminiscent of the cel animation era. He also places importance on nurturing the next generation, providing support for young directors and career counseling for students.
TALK Journey Spotify
#01
#02
#03
TALK LOG
#01
・The trigger for wanting to enter the entertainment industry was meeting a local creator group.
・Days spent visiting a creator group that makes games I love.
・A style of creating and selling things ourselves.
・Watching the creator group having fun made me feel that creativity is enjoyable.
・The first anime photography project I was involved in was incredibly fun.
・The anime photography for BLACK LAGOON, where I could communicate freely with director Sunao Katabuchi.
・During my time at the photography studio, I mainly worked on MADHOUSE projects.
・I was confident in my photography skills when I started job hunting for a game company…
・At the game company, I ended up working in the LCD development department, but I was able to utilize my knowledge and experience in anime photography.
#02
・I changed jobs to a company that produces a lot of visual content for gal games, creating PVs, OPs, and EDs.
・In a company that aimed to produce more anime visuals, I experimented with video production.
・I established a position as a one-man production.
・After various experiences, I entered the freelance era.
・A turning point in my 10th year as a freelancer.
・I learned about my current position and evaluation.
・I started talking to people in various positions and gained a better understanding of the strengths of anime.
・Behind-the-scenes stories of producing OPs and EDs for works like Yama no Susume, Uchoten Kazoku, and Monogatari Series.
#03
・About my obsession with retro looks.
・Behind-the-scenes stories of producing “Deteramen na Sekai no Melodrama” by Creephyp.
・There were cuts where we verified how it looked on actual CRT TVs.
・The importance of being in a teaching position.
・About the work of editing.
・I am trying to bring anime editing closer to live-action editing.
・Editing attempts used in Mafumafu’s “Sore wo Ai to Yobu Dake”.
・About the path Kanda-san will take in the future.