Animation Creator / Game Art Designer
Animation creator. Currently making and submitting a short animation titled “Michinoku Toge”.

TALK Journey

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Playlist of other episodes

SKOOTA TALK Journey “Michinoku Pass Journey

TALK LOG

Kazunoko-san to Michinoku Toge
・Why I wanted to become an animation filmmaker
・Realize that the foundation for 3DCG quality lies in 2D animation
・Disney Pixar’s storyboards were fascinating
・It’s the Japanese temperament
・Carefully create the atmosphere in the cuts
・Brother The source of inspiration I got from Bear
・I want to create a Japanese version of Brother Bear
・Wrapping difficult themes in entertainment to make them easier to eat
・I enjoy drawing things that are alive
・I joined a game company because I wanted to create something free and diverse
・Who can do it in a company and what it is advantageous to do, Who can do it in a company, what is advantageous to do, who can do it freelance, etc.
・The existence of my inner self ・Graduation work fiasco

What I learned from my seniors in my company
– Don’t rush, mindfulness, and not thinking
– Is there a trick to not thinking
– Putting the bad things on the shelf, putting a lid on the bad things
– Going gray
– Airy Me music video that impressed me
– What is the routine for creative idea generation
– Researching for a subject
To make things that are difficult to understand easier to communicate through art and creativity.

-Realizations after doing crowdfunding
-Initially, I tried to do it on my own…
Animation that cannot be done smartly
・What is the place of the essence of humanity and manufacturing?
I feel that with the advent of AI, it has become easier to understand what we are looking at and what we are looking for through our works.
・The importance of context is becoming more prominent.
・About the work “Michinoku Toge”
・Tohoku’s identity and Tohoku-ness are conveyed.
・What we want to convey in episode 10 of “Michinoku Toge”
・What we are born with is a certain restriction. The fact that we are born with certain restrictions.