#02

・I changed jobs to a company that creates a lot of visual content for gal games, producing PVs, OPs, and EDs
・I experimented with video production in a company that aims to create more anime visuals
・I established my position as a one-person production
・After various experiences, I entered the freelance era
・A turning point in my 10th year as a freelancer
・I reassessed my current position and evaluation
・I started talking to people in various positions, gaining a better understanding of the strengths of anime
・Behind-the-scenes stories of producing OPs and EDs for works like Yama no Susume, Uchoten Kazoku, and the Monogatari series

Guest: Tomotaka Kanda

Anime cinematographer, born in 1981, 42 years old. He started his career in anime cinematography and has experience working across the industry in game, gaming machines, and advertising design departments, all centered around video.

He is well-versed in video direction across various genres and excels at understanding and bridging both production and producing aspects. Recently, he has been focusing on developing retro looks, such as those from the cel animation era. He also places importance on nurturing the next generation, providing support for young directors and career counseling for students.

Summary of Tomotaka Kanda can be found here


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