#01

– In Japan, where many news programs have commentators,
– How did the protagonist’s image come to be?
– The backstory of producer Umesawa’s key visual production
– The episode of the meeting between Tebasaki and Hizume
– I want to create something never seen before
– Regarding the layered trade-offs in creativity
– What Tebasaki values as a full-stack engineer
– Not to confuse means and ends

Tebasaki Games

Tebasaki Games is a game development unit composed of members with unique backgrounds, including a first-class architect and an AI programmer.
Game development started when Hizume, a planner and director who was sketching out concepts for commentators, reached out to Tebasaki, a programmer who was still in high school at the time. Moving forward, we aim to develop serious games that are “normally fun but provide insights.”

Hizume: Everything except programming
Tebasaki: Programmer
Elina: Advertising design

Summary of Tebasaki Games is here