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2025年5月30日2025年10月2日 EVENT REPORT

Not Just Interesting – The Moments That Moved My Heart at Gamdan 8 and the Reasons Why [Part 2]

Now, thank you for your patience. Following “What I Found in TGD8 During a Holiday Workday – Peeking into the ‘Cracks’ of Everyday Life: Part 1”, we will now present Part 2. As always, next to my keyboard is the now-familiar lukewarm coffee, belonging to the Negolove team of SKOOTAGAMES,

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2024年12月6日2025年2月12日 EVENT REPORT

“New Indie Game Festival from South Korea – Burning Beaver 2024 Report [Part 1]”

Hello, my name is Lee Hana. I usually work at a Japanese animation studio while also engaging with the industry through indie game development and participating in events. As a result, I have had many opportunities to experience the indie game scene in Japan, gaining various experiences in development and

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2024年11月11日2025年1月18日 EVENT REPORT

“Tokyo Game Dungeon 6: ‘Imperfect’ is Perfect – The Forefront of Indie Games in the Reiwa Era”

Hello, this is Mob. I am in charge of development as a Unity beginner in the Negorabu team of SKOOTAGAMES. Usually, I just create games and go home, but this time I was surprisingly put in charge of the report for Tokyo Game Dungeon 6. I was not originally supposed

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