Hello, my name is Lee Hana. I usually work at a Japanese animation studio while also engaging in indie game development and participating in events. In this report, I would like to share my experience at the booth for the new anime 『未ル わたしのみらい』, which is also being participated in
SKOOTA GAMES Journey So Far Part 3
Our participation in the TOKYO INDIE GAMES SUMMIT was filled with joy, especially because we received unexpectedly positive reactions to “ももっとクラッシュ“. It was great to see concrete feedback at the event, as without that kind of response, it’s easy to get lost in what we’re doing. While we were thrilled
SKOOTA GAMES Journey So Far Part 2
The game development that suddenly started in September 2023 began with about 10 projects, and by the end of the first month, we narrowed it down to around half. After further discussions within each team, we ultimately selected three titles and decided to start by producing trailers (PV). During this