Hello, I’m Mob. I usually belong to an indie game label called SKOOTAGAMES and am developing as part of the Negolove team, even though I’m a beginner in Unity. Normally, I’m just a person who makes games at the company and goes home, but it seems that my last report
The Heat of the Asian Game Market Felt on the Skin―Taipei Game Show 2025 Report
Hello, my name is Lee Hana. I usually work at a Japanese animation studio while also engaging in indie game development and participating in events. This time, I would like to share the atmosphere of the overseas game show, Taipei Game Show 2025, which I attended for the first time
“Experimental ‘Play’ Encountered in Seoul – Burning Beaver 2024 Report [Part 2]”
Hello, my name is Lee Hana. This time, I would like to continue discussing the Korean indie game event, Burning Beaver 2024, following the first part of the report. In the first part of the Burning Beaver 2024 report, I introduced three works: 『Time to Live』『ハロワンダーバンド』『ソヒ』. Each of these works